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{{Character_Infobox|image1 = Great_2.png
[[Image:Kinnikuman Great.png|right|150px]]
 
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|name = Kinnikuman Great
[[Image:Great4.jpg|right|thumb|The four generations of Great.]]
 
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|japanese_name = キン肉マングレート
'''{{nihongo|Kinnikuman Great|キン肉マングレート}}''' is a persona shared by four characters throughout both ''[[Kinnikuman (manga)|Kinnikuman]]'' and ''[[Kinnikuman Nisei]]''.
 
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|age = Unknown
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|gender = Male
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|height = 185 cm (Great I)
   
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190cm (Great II)
==About==
 
*Classification: Seigi Chojin (First, Second, Fourth), Jikan Chojin (Third)
 
*Homeland: Hawaii (First) {{flagicon|USA}}, Amarillo, Texas (Second) {{flagicon|USA}}, Avenir (Three) {{flagicon|Japan}}, UK (Four) {{flagicon|UK}}
 
*Age: Unknown
 
*[[Choujin Kyoudo]]: 950,000 Power (First, Second), Unknown (Three), 1,170,000 Power (Four)
 
*Trademark Techniques: Martial Arts Kick, Rolling Savate
 
*First Appearance: Manga Chapter ?, Anime Episode 88
 
   
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183cm (Great III)
==Voice Actors==
 
*[[Eiji Kanie]] in [[Kinnikuman]] ''(Kamehame)''
 
*[[Masaharu Sato]] in [[Kinnikuman Generations]] ''(Kamehame)''
 
*[[Hideyuki Tanaka]] in [[Kinnikuman]] and [[PlayStation 2]] games ''(Terryman)''
 
   
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218cm (Great IV)
==Techniques==
 
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|weight = 90 kg (Great I)
;{{nihongo|Martial Arts Kick|マーシャルアーツキック}}
 
:
 
;{{nihongo|Rolling [[Savate]]|ローリングソバット}}
 
:
 
;{{nihongo|Texas Condor Kick|テキサス・コンドルキック}}
 
:
 
;{{nihongo|Muscle Docking|マッスル・ドッキング}}
 
:
 
   
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95 kg (Great II)
==Story==
 
===First===
 
The '''{{nihongo|First Great|初代グレート,|Shoudai Gureeto}}''' was [[Prince Kamehame]]. When the Universal Choujin Tag Arc and [[Asuraman]] and [[Sunshine]] had stolen the [[Idol Choujin]]'s '''Friendship Power''', [[Suguru Kinniku|Kinnikuman]] was in need of a partner. Kamehame volunteered but the rules of the tournament said only Young Choujins could compete, so Kamehame donned the Great Mask and signed in as Kinnikuman Great. This version of Kinnkiuman Great is called Lord Muscle in English Dub ''(more to come)''
 
   
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94 kg (Great III)
===Second===
 
The '''{{nihongo|Second Great|2代目グレート,|Nidaime Gureeto}}''' was [[Terryman]]. After Kamehame was fatally injured, he asked to see Terry in private. He then asked that Terry take over as Kinnikuman Great right before he died. Terry agreed but kept it a secret from Kinnikuman, who he believed wouldn't trust him as a partner right now. Before his first match as Great, Kamehame's spirit trained him to fight like Great. This version of Kinnikuman Great is called Lord Wrangler in English Dub ''(more to come)''
 
   
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155 kg (Great IV)
===Three===
 
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|homeland = Hawaii, USA {{flagicon|USA}} (Great I)
'''{{nihongo|Great Three|グレートⅢ(スリー)}}''' was [[Chaos]]. When [[Kinniku Mantarou]] needed a partner for the Ultimate Choujin Tag Arc, he found one in Choujin [[Otaku]] Chaos. However, Chaos claims to be human, which means he cannot enter the tournament. Mantarou then notices that Chaos is in possession of the Great Mask and suggests that he wear it to hide his identity. ''(more to come)''
 
   
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Amarillo, Texas {{flagicon|USA}} (Great II)
===Four===
 
'''Great Four''' is [[Kevin Mask]]. After the death of Chaos, Kevin Mask took up the mantle of Kinnikuman Great to team with Mantarou against Thunder and Lightning. (''more to come)''
 
   
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Planet Avenir/Japan {{flagicon|Japan}} (Great III)
==Career Information==
 
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England, United Kingdom {{flagicon|United Kingdom}} (Great IV)
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|classification = [[Seigi Chojin]] (Great I,II and IV)
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[[Jikan Chojin|Jikan Chojin]] (Great III)
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|chojin_kyodo = 950,000 Power (Great I and II)
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Unkown (Great III)
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1,170,000 Power (Great IV)
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|tag_team(s) = [[Muscle Brothers]] ([[Kinnikuman]]) (Great I and II)
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[[Muscle Brothers Nouveau]] ([[Mantaro Kinniku]]) (Great III and IV)
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|trademark_technique(s) = Martial Arts Kick
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Rolling Savate
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Texas Condor Kick
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Muscle Salt
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Kinniku Buster
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Kinniku Driver
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Muscle Docking
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|japanese_voice = Eiji Kanie in [[Kinnikuman]] ([[Prince Kamehame]])
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Masaharu Sato in [[Kinnikuman Generations]] ([[Prince Kamehame]])
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Hideyuki Tanaka in [[Kinnikuman]] and PlayStation 2 games ([[Terryman]])
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|anime = Episode 88
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|manga = Chapter 212
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}}'''{{nihongo|Kinnikuman Great|キン肉マングレート}}''' is a persona shared by four characters throughout both ''[[Kinnikuman (manga)|Kinnikuman]]'' and ''[[Kinnikuman Nisei]]''
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=='''About'''==
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Kinnikuman Great is a persona used by several [[Seigi Chojin|Justice Chojin]]. He appears in both Kinnikuman and [[Kinnikuman Nisei]], by the following characters: [[Prince Kamehame]], [[Terryman]], [[Chaos]], and [[Kevin Mask]]. The disguise has allowed competitors - otherwise ineligible for tag matches - to fight alongside members of the [[Kinniku Clan]]. 
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=== '''The Greats''' ===
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The '''{{nihongo|First Great|初代グレート,|Shoudai Gureeto}}''' was [[Prince Kamehame]]. When the Universal Chojin Tag Arc and [[Asuraman]] and [[Sunshine]] had stolen the [[Idol Choujin|Idol Chojin]]'s '''Friendship Power''', [[Suguru Kinniku|Kinnikuman]] was in need of a partner. Kamehame volunteered but the rules of the tournament said only Young Chojins could compete, so Kamehame donned the Great Mask and signed in as Kinnikuman Great.  
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The '''{{nihongo|Second Great|2代目グレート,|Nidaime Gureeto}}''' was [[Terryman]]. After Kamehame was fatally injured, he asked to see Terry in private. He then asked that Terry take over as Kinnikuman Great right before he died. Terry agreed but kept it a secret from Kinnikuman, who he believed wouldn't trust him as a partner right now. Before his first match as Great, Kamehame's spirit trained him to fight like Great. 
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== '''Story''' ==
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==='''First Great'''===
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In the Dream Chojin Tag Arc, the [[4D Killer Combo]] await in the first ring, and - as the Muscle Brothers enter - drop down upon them as a preemptive attack. <ref name=":0">Kinnikuman: Chapter 214</ref> Kinnikuman ignores Kinnikuman Great's attempt to tag in, despite bleeding profusely, and this allows [[Black Hole]] to swap places with [[Pentagon]]. Black Hole throws Kinnikuman to the ropes; Kinnikuman Great reassures Kinnikuman they are equals, but Kinnikuman is determined to prove himself to what he considers his master. He still tags in Kinnikuman Great, despite his reservations, who uses a martial arts kick to attack Black Hole. They exchange several blows, but Kinnikuman Great temporarily incapacitates Black Hole with a Rolling Savate. <ref name=":0" />
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The other teams leave their rings, so that they may watch the match. <ref name=":1">Kinnikuman: Chapter 215</ref> Black Hole catches Kinnikuman Great off-guard and throws him to the ropes, in an attempt to engage in a German Suplex, but Kinnikuman Great counters with a Reverse Kick. Kinnikuman argues with Kinnikuman Great and trust breaks down, and this leads to the 4D Killer Combo gaining an advantage. As the 4D Combo use 4D Warp again, Great throws Kinnikuman out of the ring so that he may strike Pentagon midair. This fatigues both Pentagon and Great. <ref name=":1" />
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Each move Kinnikuman uses on Black Hole becomes countered with Pentagon's Chronos Change, and - as Great comes to the defence - Pentagon uses Time Stop to freeze Great and stop with a Pile Driver. They stop Great with a 4D Cross and he is absorbed into Black Hole's body. <ref name=":1" /> The 4D Combo tries to use a 4D Cross on Kinnikuman, but he counters with advice from the voice of Great. <ref name=":2">Kinnikuman: Chapter 216</ref> Great tries to escape through Black Hole, grabbing his mask in the process, but Black Hole closes access to his dimension. <ref name=":2" />
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Black Hole and Great fight within the dimension, and Great uses a Kinniku Buster to defeat Black Hole, while Kinnikuman uses the Kinniku Driver to defeat Pentagon. They combine their attacks into a Muscle Docking, which allows them to win the match. <ref name=":2" /><ref>Kinnikuman: Chapter 217</ref>
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''(More to Come)''
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==='''Second Great'''===
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Terryman is saved by [[Kinnikuman Great]], when the [[Stray Devil Chojin Combo]] fight on past the bell, but this act costs Kinnikuman Great a vast deal of injuries and incapacitates him. <ref>Kinnikuman: Chapter 231-232</ref> It is shown that Kinnikuman Great is dying, and he gives Terryman his mask and asks Terryman to act in his place: Terryman agrees. <ref>Kinnikuman: Chapter 232</ref>
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[[Prince Kamehame]]'s spirit then trains Terryman. <ref>Kinnikuman: Chapter 233</ref>
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A tug-of-war determines that Terryman's next match is against the Stray Devil Combo again (due to him assuming Kamehame's position and joining Kinnikuman's team with no one wiser). <ref name=":32">Kinnikuman: Chapter 234</ref> The match takes place with their competitors surrounding the ring, so no one is allowed escape except through death. <ref name=":32" /> Terryman struggles to keep pace in the match, but Kamehame's spirit tells him that he should try to emulate him less and be his own person, and so he starts to use his own techniques and style again. <ref>Kinnikuman: Chapter 235</ref>
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They begin to work well together as a team, until the [[Chojin Blood Bind|cursed canvas]] comes to life with the spirits of the [[Seven Akuma Chojin Arc|Seven Devil Chojin]] they destroyed in an earlier arc. <ref>Kinnikuman: Chapter 236</ref> The [[Muscle Brothers]] start to fail once more, when - after sowing seeds of doubt about Kinnikuman Great II's identity - Kinnikuman and Terryman start to fight among themselves, with Kinnikuman demanding to see his face. <ref name=":33">Kinnikuman: Chapter 239</ref> When Terryman sacrifices himself for Kinnikuman, it reignites their [[Yuujo Power|Friendship Power]]. <ref name=":33" /> The two then manage to win the match, after a series of events and some flashbacks to Ashuraman's childhood, with a Muscle Docking technique. <ref>Kinnikuman: Chapter 242</ref>
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It is later Terryman who discovers [[Doctor Bombe]] is deceased, and stops the others from uncovering his dead body, lest it demotivate them, and he then buries Bombe alongside his best friend: Kamehame. <ref>Kinnikuman: Chapter 255</ref> The final match is against [[Hell Missionaries]]; the ring is surrounded by swords, which will pierce anyone thrown out of the ring or who tries to escape. <ref name=":34">Kinnikuman: Chapter 256</ref> The match will be a three-round match, with each round lasting ten minutes until the final round, which will have no time-limit attached. <ref name=":34" />
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During the match against [[Neptuneman]], some of Terryman's blond hair is exposed. <ref>Kinnikuman: Chapter 257</ref> More and more of Terryman's face is exposed, as he panics at the idea Kinnikuman may reject him on learning the truth, and thus leaves himself open to attacks. <ref>Kinnikuman: Chapter 258</ref> With only seconds to spare, Terryman is defeated with a Cross-Bomber in the first round and his face is revealed. <ref>Kinnikuman: Chapter 259</ref> Terryman has his stars returned to him by Asuraman, who rejects how he gave up earlier, and - thus due to not having technically quit his match - is still eligible to compete in the tournament, as he never technically lost. <ref>Kinnikuman: Chapter 260-261</ref>
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They gain an advantage in the second round, and Kinnikuman - now their friendship is renewed - tears his white vest to offer a makeshift bandage to Terryman. <ref>Kinnikuman: Chapter 262</ref> They later manage to trick their opponents by switching places underneath the ring and swapping masks, and this lets them gain the upper-hand. <ref>Kinnikuman: Chapter 264</ref> Terryman is then knocked out of the ring onto the spikes, where he is incapacitated. <ref>Kinnikuman: Chapter 266</ref> They work together, after Terryman recovers to win with a Muscle Docking. <ref>Kinnikuman: Chapter 272</ref>
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The two of them win the third round when both opponents faint. <ref name=":35">Kinnikuman: Chapter 273</ref>
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They then continue together to retrieve their trophy. <ref name=":35" />
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==='''Third Great'''===
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==== Battle Royale ====
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'''{{nihongo|Great Three|グレート{{ruby|Ⅲ|スリー}}}}''' was [[Chaos Avenir|Chaos]]. <ref name=":3">Kinnikuman Nisei: Part Two: Chapter 30</ref>
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[[Mantaro Kinniku]] finds the Kinnikuman Great mask in Chaos' room, in Gakincho House. They decide that Chaos will wear this mask to pass as a chojin and sneak into the [[Ultimate Chojin Tag Tournament]]. <ref name=":3" /> They enter the tournament as Entry #15. <ref>Kinnikuman Nisei: Part Two: Chapter 33</ref> Chaos is nervous and enters carrying a bag, in which he carries a video-recorder to capture the moment, and follows this by tripping on his entrance into the ring, where he falls onto the canvas. <ref name=":4">Kinnikuman Nisei: Part Two: Chapter 34</ref> [[Robin Mask]] helps him to his feet, and Chaos offers him an action figure in thanks.
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Chaos - as a fan - proceeds to take autographs from various chojin, as well as take photographs with them, and finally he takes an imprint of [[Mongolman]]'s face, which angers the other chojin. <ref name=":4" /> A ''battle royale'' is then announced. <ref>Kinnikuman Nisei: Part Two: Chapter 36</ref> Chaos does not participate for a long while, and instead sits on the sidelines to make [[Kinkeshi]] of the [[Hell's Bears]]. <ref name=":5">Kinnikuman Nisei: Part Two: Chapter 39</ref> [[Thunder]] then attacks Chaos to make him stop making ''kinkeshi''.
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To everyone's surprise, Chaos manages to masterful evade every attack.
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After he kicks Thunder away, Thunder proceeds to break his Kinkeshi. This leads Chaos to attempt a rolling savate, which is swiftly countered, and a Kinniku Buster upon [[Lightning]], which he fails despite previously having accomplished the move during exhibition matches. Lightning and Thunder manage to leave Chaos on his knees, bleeding profusely, after a series of brutal attacks. <ref name=":5" /> Mantaro intervenes and - while holding Chaos - manages to counter attacks and protect Chaos. <ref name=":6">Kinnikuman Nisei: Part Two: Chapter 40</ref>
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Chaos tries to leave, but Mantaro begs him to stay for Kevin Mask's sake. They formulate a plan to constantly run from their opponents to avoid being attacked, and hopefully remain one of the last standing, thus winning by default. <ref name=":6" /> On seeing [[The Alphabet]] murdered, Chaos suffers a flashback to a burning village from his childhood, and - in his panic attack - only his inhaler can help soothe him. <ref name=":7">Kinnikuman Nisei: Part Two: Chapter 41</ref>
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[[Neptuneman]] then attacks Chaos. Chaos manages to counter, and - with Mantaro's help - commits a German Suplex against Neptuneman. <ref name=":7" /> Neptuneman then tries to take Chaos in an Optical Fibre Cross-Bomber, but Mantaro intervenes and saves him by throwing [[Seiuchin]]'s helmet to block the attack. <ref>Kinnikuman Nisei: Part Two: Chapter 43</ref> After Mantaro accidentally scares Great, Great suffers another panic attack and faints outside the ring. <ref name=":8">Kinnikuman Nisei: Part Two: Chapter 48</ref> The ''battle royale'' is then announced to be over, and [[Muscle Brothers Nouveau]] win as one of the remaining survivors. <ref name=":8" />
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==== First Round ====
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Chaos is left bedridden from his injuries. <ref name=":28">Kinnikuman Nisei: Part Two: Chapter 48</ref>
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He overhears Meat Alexandria tell Mantaro that he disbelieves Chaos is a suitable teammate, and - through his tears - Chaos abandons his mask and escapes through a window. <ref name=":28" /> He returns to Gakincho House and attempts to destroy his ''chojin'' collection, but Sister comes upstairs to talk with him, and she brings with her [[Chaos' Memory Key]]. <ref name=":72">Kinnikuman Nisei: Part Two: Chapter 51</ref> Sister reveals that he was found clutching the key, with a keyhole-shaped wound in the side of his head. <ref name=":72" /> He had amnesia and retained the wound upon his head. <ref name=":82">Kinnikuman Nisei: Part Two: Chapter 52</ref>
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He takes the key and decides against using it for the time being, as he sees his connection to ''chojins'' as a part of his overall destiny, and swears that he will rejoin Mantaro's team. He sees the match-up ceremony on television, which allows him to realise that [[Ikemen Muscle]] has taken his place and where to go next. <ref name=":82" /> Chaos resumes his place on stage and assumes again the [[Kinnikuman Great]] mask. <ref>Kinnikuman Nisei: Part Two: Chapter 55</ref>
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They travel by taxi to where they think their next match is due to occur. <ref>Kinnikuman Nisei: Part Two: Chapter 56</ref> It is revealed Mantaro mistook the place of the arena, due to the time difference, and the two of them have to walk to their next match. <ref>Kinnikuman Nisei: Part Two: Chapter 56-57</ref> They enter the match dressed as a Japanese comedian known as "Hard Gay". <ref>Kinnikuman Nisei: Part Two: Chapter 59</ref>
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In the Blue Corner, Master Carpenter makes the first attack against [[Chaos Avenir]], which barely misses. <ref name=":31">Kinnikuman Nisei: Part Two: Chapter 60</ref>
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After managing to deliver a blow, Master Carpenter hits Chaos with his Hammer Hand. Chaos is then forced to constantly evade many oncoming blows, until [[Mantaro Kinniku]] teaches Chaos to block with unusual methods. After so many blocked techniques, Master Carpenter attempts a Storm Through Norwegian Forests. <ref name=":31" />
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Chaos hits Master Carpenter with a Palm Strike, followed by a Hard Hay-Maker. <ref name=":17">Kinnikuman Nisei: Part Two: Chapter 27</ref> Master Carpenter proceeds to tell Plastic Modelman to use his Diorama Sensation, and helps him to use the Steam Locomotive Model. <ref name=":322">Kinnikuman Nisei: Part Two: Chapter 61</ref> This allows him to achieve a Wooden Joint Hold. <ref name=":322" /> He uses a Storm Prison Gate, by taking Chaos in a Sleeper Hold from Behind, while Plastic Modelman uses a Head Scissors from the front. <ref name=":332">Kinnikuman Nisei: Part Two: Chapter 62</ref> They then spin Chaos around and throw him into Mantaro, before they use their Resident Model to create a version of Abraham Lincoln. <ref name=":332" />
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After a while Master Carpenter returns to the ring with a Prison Gate Hinge-Drop. <ref name=":342">Kinnikuman Nisei: Part Two: Chapter 63</ref> Chaos then counters a move by Master Carpenter, allowing Mantaro to make find some reprieve. <ref name=":342" /> Master Carpenter takes Mantaro into a Brain-Buster, while the Lincoln Doll takes Chaos into a Brain-Buster, but the [[Muscle Brothers Nouveau]] manage to counter them. <ref name=":352">Kinnikuman Nisei: Part Two: Chapter 64</ref> They defeat the Lincoln model. <ref name=":352" /> Master Carpenter squirts glue all over the canvas, before using his Possessed Brush to turn the ring into liquid and while Mantaro struggles to swim, the [[Hell's Carpenters]] turn into a submarine. <ref>Kinnikuman Nisei: Part Two: Chapter 65</ref>
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''(More to Come)''
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During the battle, [[Chaos Avenir]] discovers that Plamoman's submarine kit is of the same type with which he also plays. <ref>Kinnikuman Nisei: Part Two: Chapter 67</ref> Chaos creates a breathing apparatus, just as Plamoman - in submarine form - takes a sharp turn, and dives beneath the waves. <ref name=":50">Kinnikuman Nisei: Part Two: Chapter 68</ref> There was no power source included with the model kit, so Plamoman improvised with the top rope of the ring, and Chaos snaps the rope to stop the propeller, which - in turn - stops the ship from movement. <ref name=":50" /> [[Mantaro Kinniku]] throws Master Carpenter down upon Plamoman in an attack, which harms him. <ref name=":51">Kinnikuman Nisei: Part Two: Chapter 69</ref>
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The bridge of the U-boat cracks open, and Plamoman falls to pieces due to the attack. He then sucks all his pieces back to him, but is left with only the runner and none of the pieces in place.Chaos then catches Plamoman, and then prepares with Mantaro to use the Muscle Docking technique. <ref name=":51" />
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They try to win with the Muscle Docking, but Chaos becomes too scared to complete it, forcing Mantaro to defeat [[Master Carpenter|Deiku Toryu]] with a Muscle G. With support from Mantaro, Rinko, Sister, and the others, he is finally able to defeat PlaMoman with a Power Bomb, earning a victory for the Muscle Brothers Nouveau. Afterwards, the four competitors become friends.
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==== Quarter-Finals ====
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Chaos is later seen watching the Reserve Match between the [[Five Disasters]] and the Handblades. He reveals that he greatly admires Geronimo, both being humans who fought alongside the Justice Chojins. Chaos later trains alone in the rain, until Rinko arrives with his old friends from the Bogus Chojin Wrestling Show. Recently, Chaos was greatly surprised to learn that Mari Nikaido was Rinko's mother.
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The Muscle Brothers Nouveau are currently fighting the [[20 Million Powers]] in an Electric Cage Match. Because they are a newly formed team, they have yet to master the timing of their combo attacks and are soon overpowered by the 20 Million Powers. Recently, Chaos' memories have been restored and his aura tore apart the Great Mask and costume. He unleashed a series of attacks on [[Buffaloman]] proving he is more the he appears to be.
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During the fight the 20 Million Powers used the Long horn train but, they countered also using the Long Horn Train using Chaos's legs as the horns. It caught the 20 Million Powers off guard then Chaos puts the Japanese leg roll on Mongolman, while Mantaro puts Buffaloman in the Muscle G making their new move the Muscle Evolution. The move defeats the duo and destroys the Mongol Mask.
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==== Semi-Finals ====
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Chaos enters the left-most ring in perfect sync with Mantaro. <ref>Kinnikuman Nisei: Part Two: Chapter 200</ref>
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When Kinnikuman announces a ''mask versus mask ''match, Chaos agrees on seeing Mantaro agree, as he completely trusts Mantaro. <ref name=":9">Kinnikuman Nisei: Part Two: Chapter 202</ref> Chaos offers to go first in the ring, to protect Mantaro, but Mantaro strikes him and enters the ring first. <ref name=":9" /> He stays on the side of the ring, where he is able to offer advice to Mantaro. <ref>Kinnikuman Nisei: Part Two: Chapter 203</ref> After a series of failed attempts to tag into the match, Chaos finally attempts to attack Terryman from behind. <ref name=":10">Kinnikuman Nisei: Part Two: Chapter 204</ref> Chaos is then sent reeling by a kick from Kinnikuman.
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The two are thrown against one another, and then suffer drop-kicks to the back of the head, which sends them onto the canvas. <ref name=":10" /> Chaos - inspired by Ramenman's spirit - attacks Terryman, and together with Mantaro, they are able to counter-attack against [[The Machineguns]]. <ref name=":11">Kinnikuman Nisei: Part Two: Chapter 205</ref> Together, they use the Man-Cha Drop. <ref name=":11" /> Chaos manages to then inspire Mantaro, as they seemingly gain the upper-hand. <ref>Kinnikuman Nisei: Part Two: Chapter 207</ref>
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After Kinnikuman rids himself of the Demon Hourglass, Chaos continues to offer support to Mantaro while he fights against Kinnikuman alone on the ring. <ref>Kinnikuman Nisei: Part Two: Chapter 210-211</ref> Chaos is horrified by Kinnikuman's action, such as trying to remove Mantaro's mask, as it goes against what he knows as a Justice Chojin. <ref name=":12">Kinnikuman Nisei: Part Two: Chapter 211</ref> Chaos is tagged into the match and saves Mantaro with a Guillotine Drop, and - as Terryman enters the ring - stops him with a Flying Knee Kick. <ref name=":12" /> Chaos is then struck by The Machineguns' Cross Bomber. <ref name=":13">Kinnikuman Nisei: Part Two: Chapter 212</ref>
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Despite his injury, Chaos stops them using the Cross Bomber on Mantaro. Terryman strikes Chaos with a Texas Condor Kick, before using the tag-team move of Building Demolition Drop, and Terryman strikes him over and over with a barrage of blows. <ref name=":13" /> Chaos and Terryman exchange a series of blows, until Chaos is able to gain the upper-hand by striking Terryman with the corner-post and forcing him to switch with Kinnikuman. <ref name=":14">Kinnikuman Nisei: Part Two: Chapter 213</ref> The Machineguns strike Mantaro with a W-Kinniku Buster. <ref name=":14" />
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Chaos then transcends to another plane of existence, where he meets the spirit of Ramenman. <ref name=":15">Kinnikuman Nisei: Part Two: Chapter 214</ref> Ramenman teaches him about [[Friendship Power]] and teamwork, while Rinko Nikaido encourages him in his favourite cosplay from outside of the ring, and he awakens and is sent hurtling into the glass, which breaks and cuts Rinko's leg. <ref name=":15" /> Rinko inspires Chaos to switch with Mantaro. <ref>Kinnikuman Nisei: Part Two: Chapter 215</ref>
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Chaos is tagged back into the ring and uses a Double-Shoulder Buster with Mantaro against The Machineguns. <ref name=":16">Kinnikuman Nisei: Part Two: Chapter 216</ref> They then use a Moonsault Head-Lock against Terryman. <ref name=":16" /> The Machineguns attempt a Muscle Docking, but - due to Kinnikuman's error - it is not at full power. <ref>Kinnikuman Nisei: Part Two: Chapter 217</ref> A second Muscle Docking is attempted, but is countered by a Skull Campana. <ref name=":18">Kinnikuman Nisei: Part Two: Chapter 218</ref> In an exchange of blows, Kinnikuman and Mantaro are thrown from the war-cube and Chaos must help them stay in with Terryman. <ref name=":18" />
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The match is fought evenly from that point forward, until a Muscle Docking is attempted again. <ref>Kinnikuman Nisei: Part Two: Chapter 219-220</ref> Mantaro uses his [[Fire of Inner Strength]], and Chaos counters the attack with him, rendering it useless against them. <ref name=":19">Kinnikuman Nisei: Part Two: Chapter 221</ref> Chaos hits Terryman with a Skull Stapler, as Mantaro uses a Buster Crash on Kinnikuman, and together they use the Muscle Evolution. <ref name=":19" /> The Machineguns and Muscle Brothers Nouveau are both knocked down, as a countdown begins to be counted. <ref name=":20">Kinnikuman Nisei: Part Two: Chapter 222</ref> Chaos and Mantaro stand.
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They are declared the winners of the match. <ref name=":20" />
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Rinko embraces Chaos, as he leaves the ring. <ref>Kinnikuman Nisei: Part Two: Chapter 226</ref> He sneaks away to confront Thunder and Lightning over the murder of his parents, and reveals his keyhole-shaped scar on the side of his head, as he explains his history to them and how he seeks to avenge his parents. <ref>Kinnikuman Nisei: Part Two: Chapter 227</ref> Chaos starts a fight with the [[Five Disasters]], until Rinko and Mantaro come to his side and offer an excuse for his actions, and - holding hands with Rinko - Chaos returns to the Sister and orphans to celebrate. <ref>Kinnikuman Nisei: Part Two: Chapter 229</ref>
  +
  +
Chaos senses the presence of [[Phoenixman]] throughout the fight, which induces pain and panic attacks. <ref>Kinnikuman Nisei: Part Two: Chapter 248</ref> Rinko and Mantaro refuse to believe him, even as he realises that Phoenixman is telepathically sending information to [[Mammothman]] in the ring. <ref>Kinnikuman Nisei: Part Two: Chapter 249-250</ref> When Mammothman abandons the match, Chaos takes offence and attacks him, and proceeds to confront him by stating that he cannot understand such a betrayal. <ref>Kinnikuman Nisei: Part Two: Chapter 252</ref> Not long after, the Five Disasters ready to use their Death Watch Branding on Neptuneman. <ref name=":21">Kinnikuman Nisei: Part Two: Chapter 253</ref>
  +
  +
On seeing how Neptuneman's life is at risk, Chaos climbs Tournament Mountain. <ref name=":21" />
  +
  +
Chaos recalls his father's warning, which is that a Time Chojin should not remove their Time-Horn before they reach the age of fifteen, and - as he climbs - Mantaro tosses to him Warsman's device. <ref name=":22">Kinnikuman Nisei: Part Two: Chapter 254</ref> He proceeds to use his Acceleration Mouthpiece, which allows him to use the power of Acceleration, and dives towards Neptuneman. <ref name=":22" /> Chaos uses the last of his exotic matter to restore Neptuneman to a state just before the semi-final match, and shoves Warsman's device directly into his chest. <ref>Kinnikuman Nisei: Part Two: Chapter 255</ref>
  +
  +
After Neptuneman is healed, Chaos reveals that he has always admired Neptuneman and Neptuneman has a great deal of potential for good. <ref name=":29">Kinnikuman Nisei: Part Two: Chapter 256</ref> He then sends Neptuneman back to the future timeline, to avoid a time paradox when the two Neptuneman meet, and to avoid both dying in a resulting explosion. <ref name=":29" /> Chaos then falls into an erupting Mount Fuji, as Ramenman's spirit comforts him about his impending death; due to the fact he has used up all his exotic matter, he is doomed to die regardless of his actions. <ref>Kinnikuman Nisei: Part Two: Chapter 257</ref>
  +
  +
Chaos returns to Gakincho House, where he has lost a great deal of his memory. <ref name=":30">Kinnikuman Nisei: Part Two: Chapter 259</ref> Rinko and Mantaro are initially relieved to see him alive, as he shows them his photo album and says his goodbyes to them, but - with no exotic matter left - he dies in Rinko's arms. <ref name=":30" />
  +
==='''Fourth Great'''===
  +
''(More to Come)''
  +
  +
Lightning escapes from Kevin Mask's royal stretch with a four-point sickle impact. <ref name=":02">Kinnikuman Nisei: Part Two: Chapter 299</ref> This knocks Kevin outside of the ring, along with Mantaro who was downed by Thunder. They gives [[the Young Masters]] time to return to the ring, before they remove their acceleration mouth-pieces, and - reversing them - use the Evolution Mouthpiece Reverse. The Young Masters attempt a Chojin Merry-go-Round, as they attempt to blow away the Exotic Matter from the Five Disasters, but the Five Disasters counter with a Body-Clock Back-Spin. This heals their wounds and they use a Disaster Merry-go-Round. <ref name=":02" />
  +
  +
''(More to Come)''
  +
  +
Thunder holds back Mantaro, while Lightning lunges for Kevin Mask. <ref name=":110">Kinnikuman Nisei: Part Two: Chapter 302</ref> Kevin Mask uses a Unicorn Head against Lightning's Boiling Sickle, which breaks off Lightning's sickle and downs him. Thunder becomes triggered by Robin Mask's attention on Kevin Mask, leading to a flashback of his youth, and he begins a series of violent blows on Mantaro. They then use a 12 o'Clock Crash. <ref name=":110" />
  +
  +
''(More to Come)''
  +
  +
Kevin Mask is inspired by the spirit of Ramenman, while Mantaro summons his [[Fire of Inner Strength]]. <ref name=":210">Kinnikuman Nisei: Part Two: Chapter 308</ref> They combine their Muscle Millennium and Big Ben Edge attacks to create a Muscle Kingdom. This decides the match in favour of the Young Masters. <ref name=":210" /> The Young Masters take the trophy, and the trophy bulbs, and toss two fragments of the bulbs to a downed Thunder and Lightning. <ref name=":310">Kinnikuman Nisei: Part Two: Chapter 309</ref> Thunder heals, but Lightning spits out the trophy bulb and proceeds to throw himself into Mount Fuji due to his defeat. <ref name=":310" />
  +
  +
The Young Masters burn the leftover trophy bulbs, only saving enough to save a few allies: Ramenman, Chaos, Buffaloman, Geronimo, and Brocken Jr. <ref name=":47">Kinnikuman Nisei: Part Two: Chapter 310</ref> They proceed to give the trophy to [[The Machineguns]], and then say farewell to their parents, while Thunder uses the last of his Exotic Matter to send the time-ship back to the future. Thunder sacrifices his life, while the New Generation return home. <ref name=":47" />
  +
=='''Techniques'''==
  +
''(More to Come)''
  +
  +
=='''Career Information'''==
 
;Championships
 
;Championships
 
*3rd [[Kinnikuman]] Popularity Contest (9th Place)
 
*3rd [[Kinnikuman]] Popularity Contest (9th Place)
Line 54: Line 208:
 
*O [[4D Killer Combo]] (Muscle Docking) ''(Kamehame)''
 
*O [[4D Killer Combo]] (Muscle Docking) ''(Kamehame)''
 
*O [[Stray Akuma Chojin Combo]] (Muscle Docking) ''(Terryman)''
 
*O [[Stray Akuma Chojin Combo]] (Muscle Docking) ''(Terryman)''
*X [[Hell Missionnaires]] [Round 1] (Cross Bomber) ''(Terryman)''
+
*X [[Hell Missionaries]] [Round 1] (Cross Bomber) ''(Terryman)''
: ''[[Muscle Brothers Nouveau]] ([[Kinniku Mantarou]])''
+
: ''[[Muscle Brothers Nouveau]] ([[Kinniku Mantarou|Kinniku Mantaro]])''
 
*Δ [[Five Disasters]] (No Contest) ''([[Chaos]])''
 
*Δ [[Five Disasters]] (No Contest) ''([[Chaos]])''
 
*Δ [[Hell Expansions]] (Interference from Fireball - Flying Fogey Squad) ''(Chaos)''
 
*Δ [[Hell Expansions]] (Interference from Fireball - Flying Fogey Squad) ''(Chaos)''
Line 61: Line 215:
 
*O [[20 Million Powers]] (Muscle Evolution)
 
*O [[20 Million Powers]] (Muscle Evolution)
   
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=='''Gallery'''==
==Aditional Information==
 
  +
<gallery>
*True Name : [[Prince Kamehame]] (Shoudai), [[Terryman]] (Nidaime), [[Chaos Avenir]](Sandaime), Kevin Mask (Yondaime)
 
  +
Great_1.png
*Trademark Moves : Rolling Savate, Martial Arts Kick, Muscle Docking(tag)
 
  +
Kisspng-warsman-kinnikuman-kinnikusei-oui-soudatsusen-uniqlo-5b39362477ad05.3664326515304760684902.png
*Theme : Idaii Na Tamashii, By [[Akira Kushida]]
 
  +
Great4.jpg|The four generations of Great.
[[Category:Personae]]
 
  +
Kinnikuman_Great.png
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1896364-kinnikuman_great.jpg|Anime face close-up
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Ikemen_Great.png|Ikemen pretending to be Great III
  +
Prince_Kamehame_Kinnikuman_Great.png|Prince Kamehame as Kinnikuman Great
  +
</gallery>
  +
  +
  +
=='''Trivia'''==
  +
*'''True Name:''' [[Prince Kamehame]] (First), [[Terryman]] (Second), [[Chaos Avenir]] (Third), [[Kevin Mask]] (Fourth)
  +
*'''Trademark Moves:''' Rolling Savate, Martial Arts Kick, Muscle Docking(tag)
  +
*'''Theme:''' Idaii Na Tamashii, By Akira Kushida
  +
*Kinnikuman Great is called '''Lord Muscle''' in English Dub
  +
*Kinnikuman II is called '''Lord Wrangler''' in English Dub
  +
  +
=='''References'''==
  +
{{References}}[[ja:キン肉マングレート]]
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[[Category:Aliases]]
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[[Category:Characters]]
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[[Category:Male characters]]
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[[Category:Permanently Deceased Characters]]
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[[Category:Living characters]]
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[[Category:Justice Chojin]]

Revision as of 14:26, 26 April 2020

Kinnikuman Great (キン肉マングレート) is a persona shared by four characters throughout both Kinnikuman and Kinnikuman Nisei


About

Kinnikuman Great is a persona used by several Justice Chojin. He appears in both Kinnikuman and Kinnikuman Nisei, by the following characters: Prince Kamehame, Terryman, Chaos, and Kevin Mask. The disguise has allowed competitors - otherwise ineligible for tag matches - to fight alongside members of the Kinniku Clan

The Greats

The First Great (初代グレート, Shoudai Gureeto) was Prince Kamehame. When the Universal Chojin Tag Arc and Asuraman and Sunshine had stolen the Idol Chojin's Friendship Power, Kinnikuman was in need of a partner. Kamehame volunteered but the rules of the tournament said only Young Chojins could compete, so Kamehame donned the Great Mask and signed in as Kinnikuman Great.  

The Second Great (2代目グレート, Nidaime Gureeto) was Terryman. After Kamehame was fatally injured, he asked to see Terry in private. He then asked that Terry take over as Kinnikuman Great right before he died. Terry agreed but kept it a secret from Kinnikuman, who he believed wouldn't trust him as a partner right now. Before his first match as Great, Kamehame's spirit trained him to fight like Great. 

Story

First Great

In the Dream Chojin Tag Arc, the 4D Killer Combo await in the first ring, and - as the Muscle Brothers enter - drop down upon them as a preemptive attack. [1] Kinnikuman ignores Kinnikuman Great's attempt to tag in, despite bleeding profusely, and this allows Black Hole to swap places with Pentagon. Black Hole throws Kinnikuman to the ropes; Kinnikuman Great reassures Kinnikuman they are equals, but Kinnikuman is determined to prove himself to what he considers his master. He still tags in Kinnikuman Great, despite his reservations, who uses a martial arts kick to attack Black Hole. They exchange several blows, but Kinnikuman Great temporarily incapacitates Black Hole with a Rolling Savate. [1]

The other teams leave their rings, so that they may watch the match. [2] Black Hole catches Kinnikuman Great off-guard and throws him to the ropes, in an attempt to engage in a German Suplex, but Kinnikuman Great counters with a Reverse Kick. Kinnikuman argues with Kinnikuman Great and trust breaks down, and this leads to the 4D Killer Combo gaining an advantage. As the 4D Combo use 4D Warp again, Great throws Kinnikuman out of the ring so that he may strike Pentagon midair. This fatigues both Pentagon and Great. [2]

Each move Kinnikuman uses on Black Hole becomes countered with Pentagon's Chronos Change, and - as Great comes to the defence - Pentagon uses Time Stop to freeze Great and stop with a Pile Driver. They stop Great with a 4D Cross and he is absorbed into Black Hole's body. [2] The 4D Combo tries to use a 4D Cross on Kinnikuman, but he counters with advice from the voice of Great. [3] Great tries to escape through Black Hole, grabbing his mask in the process, but Black Hole closes access to his dimension. [3]

Black Hole and Great fight within the dimension, and Great uses a Kinniku Buster to defeat Black Hole, while Kinnikuman uses the Kinniku Driver to defeat Pentagon. They combine their attacks into a Muscle Docking, which allows them to win the match. [3][4]

(More to Come)

Second Great

Terryman is saved by Kinnikuman Great, when the Stray Devil Chojin Combo fight on past the bell, but this act costs Kinnikuman Great a vast deal of injuries and incapacitates him. [5] It is shown that Kinnikuman Great is dying, and he gives Terryman his mask and asks Terryman to act in his place: Terryman agrees. [6]

Prince Kamehame's spirit then trains Terryman. [7]

A tug-of-war determines that Terryman's next match is against the Stray Devil Combo again (due to him assuming Kamehame's position and joining Kinnikuman's team with no one wiser). [8] The match takes place with their competitors surrounding the ring, so no one is allowed escape except through death. [8] Terryman struggles to keep pace in the match, but Kamehame's spirit tells him that he should try to emulate him less and be his own person, and so he starts to use his own techniques and style again. [9]

They begin to work well together as a team, until the cursed canvas comes to life with the spirits of the Seven Devil Chojin they destroyed in an earlier arc. [10] The Muscle Brothers start to fail once more, when - after sowing seeds of doubt about Kinnikuman Great II's identity - Kinnikuman and Terryman start to fight among themselves, with Kinnikuman demanding to see his face. [11] When Terryman sacrifices himself for Kinnikuman, it reignites their Friendship Power. [11] The two then manage to win the match, after a series of events and some flashbacks to Ashuraman's childhood, with a Muscle Docking technique. [12]

It is later Terryman who discovers Doctor Bombe is deceased, and stops the others from uncovering his dead body, lest it demotivate them, and he then buries Bombe alongside his best friend: Kamehame. [13] The final match is against Hell Missionaries; the ring is surrounded by swords, which will pierce anyone thrown out of the ring or who tries to escape. [14] The match will be a three-round match, with each round lasting ten minutes until the final round, which will have no time-limit attached. [14]

During the match against Neptuneman, some of Terryman's blond hair is exposed. [15] More and more of Terryman's face is exposed, as he panics at the idea Kinnikuman may reject him on learning the truth, and thus leaves himself open to attacks. [16] With only seconds to spare, Terryman is defeated with a Cross-Bomber in the first round and his face is revealed. [17] Terryman has his stars returned to him by Asuraman, who rejects how he gave up earlier, and - thus due to not having technically quit his match - is still eligible to compete in the tournament, as he never technically lost. [18]

They gain an advantage in the second round, and Kinnikuman - now their friendship is renewed - tears his white vest to offer a makeshift bandage to Terryman. [19] They later manage to trick their opponents by switching places underneath the ring and swapping masks, and this lets them gain the upper-hand. [20] Terryman is then knocked out of the ring onto the spikes, where he is incapacitated. [21] They work together, after Terryman recovers to win with a Muscle Docking. [22]

The two of them win the third round when both opponents faint. [23]

They then continue together to retrieve their trophy. [23]

Third Great

Battle Royale

Great Three (グレート(スリー)) was Chaos. [24]

Mantaro Kinniku finds the Kinnikuman Great mask in Chaos' room, in Gakincho House. They decide that Chaos will wear this mask to pass as a chojin and sneak into the Ultimate Chojin Tag Tournament. [24] They enter the tournament as Entry #15. [25] Chaos is nervous and enters carrying a bag, in which he carries a video-recorder to capture the moment, and follows this by tripping on his entrance into the ring, where he falls onto the canvas. [26] Robin Mask helps him to his feet, and Chaos offers him an action figure in thanks.

Chaos - as a fan - proceeds to take autographs from various chojin, as well as take photographs with them, and finally he takes an imprint of Mongolman's face, which angers the other chojin. [26] A battle royale is then announced. [27] Chaos does not participate for a long while, and instead sits on the sidelines to make Kinkeshi of the Hell's Bears. [28] Thunder then attacks Chaos to make him stop making kinkeshi.

To everyone's surprise, Chaos manages to masterful evade every attack.

After he kicks Thunder away, Thunder proceeds to break his Kinkeshi. This leads Chaos to attempt a rolling savate, which is swiftly countered, and a Kinniku Buster upon Lightning, which he fails despite previously having accomplished the move during exhibition matches. Lightning and Thunder manage to leave Chaos on his knees, bleeding profusely, after a series of brutal attacks. [28] Mantaro intervenes and - while holding Chaos - manages to counter attacks and protect Chaos. [29]

Chaos tries to leave, but Mantaro begs him to stay for Kevin Mask's sake. They formulate a plan to constantly run from their opponents to avoid being attacked, and hopefully remain one of the last standing, thus winning by default. [29] On seeing The Alphabet murdered, Chaos suffers a flashback to a burning village from his childhood, and - in his panic attack - only his inhaler can help soothe him. [30]

Neptuneman then attacks Chaos. Chaos manages to counter, and - with Mantaro's help - commits a German Suplex against Neptuneman. [30] Neptuneman then tries to take Chaos in an Optical Fibre Cross-Bomber, but Mantaro intervenes and saves him by throwing Seiuchin's helmet to block the attack. [31] After Mantaro accidentally scares Great, Great suffers another panic attack and faints outside the ring. [32] The battle royale is then announced to be over, and Muscle Brothers Nouveau win as one of the remaining survivors. [32]

First Round

Chaos is left bedridden from his injuries. [33]

He overhears Meat Alexandria tell Mantaro that he disbelieves Chaos is a suitable teammate, and - through his tears - Chaos abandons his mask and escapes through a window. [33] He returns to Gakincho House and attempts to destroy his chojin collection, but Sister comes upstairs to talk with him, and she brings with her Chaos' Memory Key. [34] Sister reveals that he was found clutching the key, with a keyhole-shaped wound in the side of his head. [34] He had amnesia and retained the wound upon his head. [35]

He takes the key and decides against using it for the time being, as he sees his connection to chojins as a part of his overall destiny, and swears that he will rejoin Mantaro's team. He sees the match-up ceremony on television, which allows him to realise that Ikemen Muscle has taken his place and where to go next. [35] Chaos resumes his place on stage and assumes again the Kinnikuman Great mask. [36]

They travel by taxi to where they think their next match is due to occur. [37] It is revealed Mantaro mistook the place of the arena, due to the time difference, and the two of them have to walk to their next match. [38] They enter the match dressed as a Japanese comedian known as "Hard Gay". [39]

In the Blue Corner, Master Carpenter makes the first attack against Chaos Avenir, which barely misses. [40]

After managing to deliver a blow, Master Carpenter hits Chaos with his Hammer Hand. Chaos is then forced to constantly evade many oncoming blows, until Mantaro Kinniku teaches Chaos to block with unusual methods. After so many blocked techniques, Master Carpenter attempts a Storm Through Norwegian Forests. [40]

Chaos hits Master Carpenter with a Palm Strike, followed by a Hard Hay-Maker. [41] Master Carpenter proceeds to tell Plastic Modelman to use his Diorama Sensation, and helps him to use the Steam Locomotive Model. [42] This allows him to achieve a Wooden Joint Hold. [42] He uses a Storm Prison Gate, by taking Chaos in a Sleeper Hold from Behind, while Plastic Modelman uses a Head Scissors from the front. [43] They then spin Chaos around and throw him into Mantaro, before they use their Resident Model to create a version of Abraham Lincoln. [43]

After a while Master Carpenter returns to the ring with a Prison Gate Hinge-Drop. [44] Chaos then counters a move by Master Carpenter, allowing Mantaro to make find some reprieve. [44] Master Carpenter takes Mantaro into a Brain-Buster, while the Lincoln Doll takes Chaos into a Brain-Buster, but the Muscle Brothers Nouveau manage to counter them. [45] They defeat the Lincoln model. [45] Master Carpenter squirts glue all over the canvas, before using his Possessed Brush to turn the ring into liquid and while Mantaro struggles to swim, the Hell's Carpenters turn into a submarine. [46]

(More to Come)

During the battle, Chaos Avenir discovers that Plamoman's submarine kit is of the same type with which he also plays. [47] Chaos creates a breathing apparatus, just as Plamoman - in submarine form - takes a sharp turn, and dives beneath the waves. [48] There was no power source included with the model kit, so Plamoman improvised with the top rope of the ring, and Chaos snaps the rope to stop the propeller, which - in turn - stops the ship from movement. [48] Mantaro Kinniku throws Master Carpenter down upon Plamoman in an attack, which harms him. [49]

The bridge of the U-boat cracks open, and Plamoman falls to pieces due to the attack. He then sucks all his pieces back to him, but is left with only the runner and none of the pieces in place.Chaos then catches Plamoman, and then prepares with Mantaro to use the Muscle Docking technique. [49]

They try to win with the Muscle Docking, but Chaos becomes too scared to complete it, forcing Mantaro to defeat Deiku Toryu with a Muscle G. With support from Mantaro, Rinko, Sister, and the others, he is finally able to defeat PlaMoman with a Power Bomb, earning a victory for the Muscle Brothers Nouveau. Afterwards, the four competitors become friends.

Quarter-Finals

Chaos is later seen watching the Reserve Match between the Five Disasters and the Handblades. He reveals that he greatly admires Geronimo, both being humans who fought alongside the Justice Chojins. Chaos later trains alone in the rain, until Rinko arrives with his old friends from the Bogus Chojin Wrestling Show. Recently, Chaos was greatly surprised to learn that Mari Nikaido was Rinko's mother.

The Muscle Brothers Nouveau are currently fighting the 20 Million Powers in an Electric Cage Match. Because they are a newly formed team, they have yet to master the timing of their combo attacks and are soon overpowered by the 20 Million Powers. Recently, Chaos' memories have been restored and his aura tore apart the Great Mask and costume. He unleashed a series of attacks on Buffaloman proving he is more the he appears to be.

During the fight the 20 Million Powers used the Long horn train but, they countered also using the Long Horn Train using Chaos's legs as the horns. It caught the 20 Million Powers off guard then Chaos puts the Japanese leg roll on Mongolman, while Mantaro puts Buffaloman in the Muscle G making their new move the Muscle Evolution. The move defeats the duo and destroys the Mongol Mask.

Semi-Finals

Chaos enters the left-most ring in perfect sync with Mantaro. [50]

When Kinnikuman announces a mask versus mask match, Chaos agrees on seeing Mantaro agree, as he completely trusts Mantaro. [51] Chaos offers to go first in the ring, to protect Mantaro, but Mantaro strikes him and enters the ring first. [51] He stays on the side of the ring, where he is able to offer advice to Mantaro. [52] After a series of failed attempts to tag into the match, Chaos finally attempts to attack Terryman from behind. [53] Chaos is then sent reeling by a kick from Kinnikuman.

The two are thrown against one another, and then suffer drop-kicks to the back of the head, which sends them onto the canvas. [53] Chaos - inspired by Ramenman's spirit - attacks Terryman, and together with Mantaro, they are able to counter-attack against The Machineguns. [54] Together, they use the Man-Cha Drop. [54] Chaos manages to then inspire Mantaro, as they seemingly gain the upper-hand. [55]

After Kinnikuman rids himself of the Demon Hourglass, Chaos continues to offer support to Mantaro while he fights against Kinnikuman alone on the ring. [56] Chaos is horrified by Kinnikuman's action, such as trying to remove Mantaro's mask, as it goes against what he knows as a Justice Chojin. [57] Chaos is tagged into the match and saves Mantaro with a Guillotine Drop, and - as Terryman enters the ring - stops him with a Flying Knee Kick. [57] Chaos is then struck by The Machineguns' Cross Bomber. [58]

Despite his injury, Chaos stops them using the Cross Bomber on Mantaro. Terryman strikes Chaos with a Texas Condor Kick, before using the tag-team move of Building Demolition Drop, and Terryman strikes him over and over with a barrage of blows. [58] Chaos and Terryman exchange a series of blows, until Chaos is able to gain the upper-hand by striking Terryman with the corner-post and forcing him to switch with Kinnikuman. [59] The Machineguns strike Mantaro with a W-Kinniku Buster. [59]

Chaos then transcends to another plane of existence, where he meets the spirit of Ramenman. [60] Ramenman teaches him about Friendship Power and teamwork, while Rinko Nikaido encourages him in his favourite cosplay from outside of the ring, and he awakens and is sent hurtling into the glass, which breaks and cuts Rinko's leg. [60] Rinko inspires Chaos to switch with Mantaro. [61]

Chaos is tagged back into the ring and uses a Double-Shoulder Buster with Mantaro against The Machineguns. [62] They then use a Moonsault Head-Lock against Terryman. [62] The Machineguns attempt a Muscle Docking, but - due to Kinnikuman's error - it is not at full power. [63] A second Muscle Docking is attempted, but is countered by a Skull Campana. [64] In an exchange of blows, Kinnikuman and Mantaro are thrown from the war-cube and Chaos must help them stay in with Terryman. [64]

The match is fought evenly from that point forward, until a Muscle Docking is attempted again. [65] Mantaro uses his Fire of Inner Strength, and Chaos counters the attack with him, rendering it useless against them. [66] Chaos hits Terryman with a Skull Stapler, as Mantaro uses a Buster Crash on Kinnikuman, and together they use the Muscle Evolution. [66] The Machineguns and Muscle Brothers Nouveau are both knocked down, as a countdown begins to be counted. [67] Chaos and Mantaro stand.

They are declared the winners of the match. [67]

Rinko embraces Chaos, as he leaves the ring. [68] He sneaks away to confront Thunder and Lightning over the murder of his parents, and reveals his keyhole-shaped scar on the side of his head, as he explains his history to them and how he seeks to avenge his parents. [69] Chaos starts a fight with the Five Disasters, until Rinko and Mantaro come to his side and offer an excuse for his actions, and - holding hands with Rinko - Chaos returns to the Sister and orphans to celebrate. [70]

Chaos senses the presence of Phoenixman throughout the fight, which induces pain and panic attacks. [71] Rinko and Mantaro refuse to believe him, even as he realises that Phoenixman is telepathically sending information to Mammothman in the ring. [72] When Mammothman abandons the match, Chaos takes offence and attacks him, and proceeds to confront him by stating that he cannot understand such a betrayal. [73] Not long after, the Five Disasters ready to use their Death Watch Branding on Neptuneman. [74]

On seeing how Neptuneman's life is at risk, Chaos climbs Tournament Mountain. [74]

Chaos recalls his father's warning, which is that a Time Chojin should not remove their Time-Horn before they reach the age of fifteen, and - as he climbs - Mantaro tosses to him Warsman's device. [75] He proceeds to use his Acceleration Mouthpiece, which allows him to use the power of Acceleration, and dives towards Neptuneman. [75] Chaos uses the last of his exotic matter to restore Neptuneman to a state just before the semi-final match, and shoves Warsman's device directly into his chest. [76]

After Neptuneman is healed, Chaos reveals that he has always admired Neptuneman and Neptuneman has a great deal of potential for good. [77] He then sends Neptuneman back to the future timeline, to avoid a time paradox when the two Neptuneman meet, and to avoid both dying in a resulting explosion. [77] Chaos then falls into an erupting Mount Fuji, as Ramenman's spirit comforts him about his impending death; due to the fact he has used up all his exotic matter, he is doomed to die regardless of his actions. [78]

Chaos returns to Gakincho House, where he has lost a great deal of his memory. [79] Rinko and Mantaro are initially relieved to see him alive, as he shows them his photo album and says his goodbyes to them, but - with no exotic matter left - he dies in Rinko's arms. [79]

Fourth Great

(More to Come)

Lightning escapes from Kevin Mask's royal stretch with a four-point sickle impact. [80] This knocks Kevin outside of the ring, along with Mantaro who was downed by Thunder. They gives the Young Masters time to return to the ring, before they remove their acceleration mouth-pieces, and - reversing them - use the Evolution Mouthpiece Reverse. The Young Masters attempt a Chojin Merry-go-Round, as they attempt to blow away the Exotic Matter from the Five Disasters, but the Five Disasters counter with a Body-Clock Back-Spin. This heals their wounds and they use a Disaster Merry-go-Round. [80]

(More to Come)

Thunder holds back Mantaro, while Lightning lunges for Kevin Mask. [81] Kevin Mask uses a Unicorn Head against Lightning's Boiling Sickle, which breaks off Lightning's sickle and downs him. Thunder becomes triggered by Robin Mask's attention on Kevin Mask, leading to a flashback of his youth, and he begins a series of violent blows on Mantaro. They then use a 12 o'Clock Crash. [81]

(More to Come)

Kevin Mask is inspired by the spirit of Ramenman, while Mantaro summons his Fire of Inner Strength. [82] They combine their Muscle Millennium and Big Ben Edge attacks to create a Muscle Kingdom. This decides the match in favour of the Young Masters. [82] The Young Masters take the trophy, and the trophy bulbs, and toss two fragments of the bulbs to a downed Thunder and Lightning. [83] Thunder heals, but Lightning spits out the trophy bulb and proceeds to throw himself into Mount Fuji due to his defeat. [83]

The Young Masters burn the leftover trophy bulbs, only saving enough to save a few allies: Ramenman, Chaos, Buffaloman, Geronimo, and Brocken Jr. [84] They proceed to give the trophy to The Machineguns, and then say farewell to their parents, while Thunder uses the last of his Exotic Matter to send the time-ship back to the future. Thunder sacrifices his life, while the New Generation return home. [84]

Techniques

(More to Come)

Career Information

Championships
Nicknames
  • Suspicious Maskedman (疑惑のマスクマン, Giwaku no Masukuman)
Win/Loss Record (Singles)
Win/Loss Record (Tag)
Muscle Brothers (Kinnikuman)
Muscle Brothers Nouveau (Kinniku Mantaro)

Gallery


Trivia

  • True Name: Prince Kamehame (First), Terryman (Second), Chaos Avenir (Third), Kevin Mask (Fourth)
  • Trademark Moves: Rolling Savate, Martial Arts Kick, Muscle Docking(tag)
  • Theme: Idaii Na Tamashii, By Akira Kushida
  • Kinnikuman Great is called Lord Muscle in English Dub
  • Kinnikuman II is called Lord Wrangler in English Dub

References

  1. 1.0 1.1 Kinnikuman: Chapter 214
  2. 2.0 2.1 2.2 Kinnikuman: Chapter 215
  3. 3.0 3.1 3.2 Kinnikuman: Chapter 216
  4. Kinnikuman: Chapter 217
  5. Kinnikuman: Chapter 231-232
  6. Kinnikuman: Chapter 232
  7. Kinnikuman: Chapter 233
  8. 8.0 8.1 Kinnikuman: Chapter 234
  9. Kinnikuman: Chapter 235
  10. Kinnikuman: Chapter 236
  11. 11.0 11.1 Kinnikuman: Chapter 239
  12. Kinnikuman: Chapter 242
  13. Kinnikuman: Chapter 255
  14. 14.0 14.1 Kinnikuman: Chapter 256
  15. Kinnikuman: Chapter 257
  16. Kinnikuman: Chapter 258
  17. Kinnikuman: Chapter 259
  18. Kinnikuman: Chapter 260-261
  19. Kinnikuman: Chapter 262
  20. Kinnikuman: Chapter 264
  21. Kinnikuman: Chapter 266
  22. Kinnikuman: Chapter 272
  23. 23.0 23.1 Kinnikuman: Chapter 273
  24. 24.0 24.1 Kinnikuman Nisei: Part Two: Chapter 30
  25. Kinnikuman Nisei: Part Two: Chapter 33
  26. 26.0 26.1 Kinnikuman Nisei: Part Two: Chapter 34
  27. Kinnikuman Nisei: Part Two: Chapter 36
  28. 28.0 28.1 Kinnikuman Nisei: Part Two: Chapter 39
  29. 29.0 29.1 Kinnikuman Nisei: Part Two: Chapter 40
  30. 30.0 30.1 Kinnikuman Nisei: Part Two: Chapter 41
  31. Kinnikuman Nisei: Part Two: Chapter 43
  32. 32.0 32.1 Kinnikuman Nisei: Part Two: Chapter 48
  33. 33.0 33.1 Kinnikuman Nisei: Part Two: Chapter 48
  34. 34.0 34.1 Kinnikuman Nisei: Part Two: Chapter 51
  35. 35.0 35.1 Kinnikuman Nisei: Part Two: Chapter 52
  36. Kinnikuman Nisei: Part Two: Chapter 55
  37. Kinnikuman Nisei: Part Two: Chapter 56
  38. Kinnikuman Nisei: Part Two: Chapter 56-57
  39. Kinnikuman Nisei: Part Two: Chapter 59
  40. 40.0 40.1 Kinnikuman Nisei: Part Two: Chapter 60
  41. Kinnikuman Nisei: Part Two: Chapter 27
  42. 42.0 42.1 Kinnikuman Nisei: Part Two: Chapter 61
  43. 43.0 43.1 Kinnikuman Nisei: Part Two: Chapter 62
  44. 44.0 44.1 Kinnikuman Nisei: Part Two: Chapter 63
  45. 45.0 45.1 Kinnikuman Nisei: Part Two: Chapter 64
  46. Kinnikuman Nisei: Part Two: Chapter 65
  47. Kinnikuman Nisei: Part Two: Chapter 67
  48. 48.0 48.1 Kinnikuman Nisei: Part Two: Chapter 68
  49. 49.0 49.1 Kinnikuman Nisei: Part Two: Chapter 69
  50. Kinnikuman Nisei: Part Two: Chapter 200
  51. 51.0 51.1 Kinnikuman Nisei: Part Two: Chapter 202
  52. Kinnikuman Nisei: Part Two: Chapter 203
  53. 53.0 53.1 Kinnikuman Nisei: Part Two: Chapter 204
  54. 54.0 54.1 Kinnikuman Nisei: Part Two: Chapter 205
  55. Kinnikuman Nisei: Part Two: Chapter 207
  56. Kinnikuman Nisei: Part Two: Chapter 210-211
  57. 57.0 57.1 Kinnikuman Nisei: Part Two: Chapter 211
  58. 58.0 58.1 Kinnikuman Nisei: Part Two: Chapter 212
  59. 59.0 59.1 Kinnikuman Nisei: Part Two: Chapter 213
  60. 60.0 60.1 Kinnikuman Nisei: Part Two: Chapter 214
  61. Kinnikuman Nisei: Part Two: Chapter 215
  62. 62.0 62.1 Kinnikuman Nisei: Part Two: Chapter 216
  63. Kinnikuman Nisei: Part Two: Chapter 217
  64. 64.0 64.1 Kinnikuman Nisei: Part Two: Chapter 218
  65. Kinnikuman Nisei: Part Two: Chapter 219-220
  66. 66.0 66.1 Kinnikuman Nisei: Part Two: Chapter 221
  67. 67.0 67.1 Kinnikuman Nisei: Part Two: Chapter 222
  68. Kinnikuman Nisei: Part Two: Chapter 226
  69. Kinnikuman Nisei: Part Two: Chapter 227
  70. Kinnikuman Nisei: Part Two: Chapter 229
  71. Kinnikuman Nisei: Part Two: Chapter 248
  72. Kinnikuman Nisei: Part Two: Chapter 249-250
  73. Kinnikuman Nisei: Part Two: Chapter 252
  74. 74.0 74.1 Kinnikuman Nisei: Part Two: Chapter 253
  75. 75.0 75.1 Kinnikuman Nisei: Part Two: Chapter 254
  76. Kinnikuman Nisei: Part Two: Chapter 255
  77. 77.0 77.1 Kinnikuman Nisei: Part Two: Chapter 256
  78. Kinnikuman Nisei: Part Two: Chapter 257
  79. 79.0 79.1 Kinnikuman Nisei: Part Two: Chapter 259
  80. 80.0 80.1 Kinnikuman Nisei: Part Two: Chapter 299
  81. 81.0 81.1 Kinnikuman Nisei: Part Two: Chapter 302
  82. 82.0 82.1 Kinnikuman Nisei: Part Two: Chapter 308
  83. 83.0 83.1 Kinnikuman Nisei: Part Two: Chapter 309
  84. 84.0 84.1 Kinnikuman Nisei: Part Two: Chapter 310